A reference summary of the four kinds of magic in Astrodia, as revealed by Simone’s enchanted-sand demonstration during the S.A.T.O. meeting (Session 6, May 31, 2026). Simone poured colored sand onto a map of Astrodia, each color flowing to show where that type of magic concentrates across the world.

The Four Magics

1. Arcane — White

  • Spread uniformly everywhere, ubiquitous across the world.
  • Oddly absent at the Academy despite the Snarl and the Biblioplex.
  • May not be native to Astrodia — see Severance. There are no records of mortal wizards casting spells before the Severance.

2. Higher-being — Red

3. Divine — Yellow

  • Magic of the Solemn Pantheon.
  • A huge spike in the White Forest.
  • A tiny new speck recently appeared at the Academy — which the party recognized as the Golden Chalice they had brought back two days earlier. (The chalice tested as divine and extremely powerful.)
  • Open question raised in Session 10: now that the chalice has travelled hundreds of miles north to Pentamarone, did that yellow speck move with it? If yes, Simone’s map tracks the party. If no, the speck was never the chalice, and something else divine sits inside the Academy. The question has not yet been sent to a Satyr.

4. The Fourth Magic — Green

  • A newly discovered, undisclosed magic. See The Fourth Magic.
  • Newer than arcane; traces the path of the Great Cataclysm (NW Endymion Empire → SE through the Purodetapo Forest → Prana Mountains).
  • Secretly powers every major civilization in Astrodia.
  • Origin (revealed in Session 12, per Madame Verre via Leif): otherworldly magic that leaked into Astrodia through the portal whose opening caused the Great Cataclysm. The rift began in the northern mountains of what is now the Endymion Empire, was later sealed by the Magistus, and the green magic is still present. This explains why it is the newest of the four and why it follows the Cataclysm’s line; the off-path hotspots remain unexplained. (Kept within the party at Verre’s request.)

Age Ordering

From oldest to newest: Divine → Higher-being → Arcane → Fourth Magic.

The Central Mystery

None of the three known magics spike at The Academy of Arcane Arts. White (arcane) is flat there despite the Snarl; red (higher-being) is absent despite the Academy’s dragon/giant founders; yellow (divine) only registers because of the recently-arrived Golden Chalice. What the Academy actually runs on remains unexplained.

First Appeared

Session 6 (Simone’s map of magic).